Showing posts from February, 2022


I have built this cool retro-styled Game “Qua-Retro.” The concept behind the game is that I wanted to build a game that one can play on Quarky-like robots. I would like to make a Nintendo switch like console using Quarky. Qua-Retro is a stepping stone towards that goal.  I built this game so that it can be played on multiple devices i.e. computer, mobile and Quarky. Video Description of the Qua-Retro Game While working on this project I realized that each device comes with its own merits, and demerits. I had to handle the following limitations to make the game suitable for Quarky. Quarky has only left and right buttons, no up and down buttons. The display is small and measures only 7×5 LEDs. It has limited coding blocks for the display control. To overcome these problems I used the IR sensors to change sideways buttons to up and down buttons. I designed games suitable for a small screen. I made complex code with the limited blocks available. To make the game playable on the mobile, I a

Bebras India Computational Thinking Challenge 2021

Bebras (​ ​) is an international student Computational Thinking Challenge organised in over 60 countries and designed to get students all over the world excited about computing. The challenge is a great way to learn about computational thinking and problem solving skills. The Bebras challenges are made of a set of short problems called Bebras tasks. The tasks are fun, engaging and based on problems that Computer Scientists enjoy solving. The tasks require logical thinking and can be solved without prior knowledge of computational thinking. ​The aim is to solve as many as you can in the allotted time. it was organised from 15th November-7th December, 2021. As part of this challenge my team ‘Legogoa’ coached few friends and interested ones to participate in the challenge by conducting online sessions and creating tutorial videos Bebras Explainer video Four team members from my team Legogoa secured top 100 ranks and I managed to secured 7th Rank